In 11-13 April 2024 in Sofia was held the third meeting of the "Robo STEAM - Inclusive Technologies", Erasmus+ project.
Interactive Systems Design
Products or services will soon not be perceived inseparable from computers in their structure. Interactive TVs, networked intelligent home appliances, smart packaging (esp. of consumer products) do not comprise extreme examples, but a reality.
Computer Aided Design (CAD)
The prospect of computer-aided design (CAD) was skyrocketed once it was feasible to create a product with the aid of a computer by simulating a large part of its lifecycle, in particular this part that falls within the traditional engineering process.
Service Design
The increasing complexity of identifying needs and creating new products and systems requires a horizontal cognitive background that will allow for a comprehensive view of the “product” life cycle. The 3rd stream of study addresses this aspect of design and builds up to the knowledge homogeneity required for handling the design life-cycle
- Human-Computer Interaction
- Virtual Reality
- Virtual Worlds
- Information Systems
- Ubiquitous Computing
- Physical User Interfaces
- Physical Computing
- Informatics & Cinema (Animation)
- Digital Art Forms
- Complexity of Interactive Organisations
- Complexity of Design Processes
- Theories and Methodologies of Design
- Systemic Theory and Self-organisation
- Service Design
- Social Innovation Design
- Design for All
- Information Design
- Design for Sustainability
- Building and Managing Brands
- Organisational Theory
- Marketing
- Consumer Behaviour
- Computer-Aided Design
- Computer Graphics
- Parametric Design and Geometric Modeling
- Materials Engineering
- Ergonomics
- Drawing Sketch
- Mechanical and Robotic Systems
- Motion Design
- Reverse Engineering
- Rapid Prototyping
- Drawing
- Color Composition
- Printed Art
- 3D Construction
- Video - Animation
- Installation Art
- Photo
- History of Art and Design