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Course Director: Argyris Arnellos
co-lecturer: Ioannis Xenakis
Course Code: 2204
Educational Units: 5
ECTS Units: 6
Type: Compulsory (C)
Semester: 01 (Winter)
Hours: 3 hours lecture and 2 hours lab
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The lesson is an introduction to the fundamental aspects of design theory and methodology. The educational goal is to familiarize students with the concept of design and to gain a wide awareness of its scope and extensions.


The main axis of the course attempts to cover ontological and epistemological aspects of the design process.

The second axis is based on combining and applying different methods to exploring a topic, developing ideas, evaluating, etc. In the third axis, the existing approaches to three-dimensional modeling and product development are analysed taking into account the production process.

The following methods for modeling products and systems will be studied:

• aesthetic and functional product analysis

• morphological analysis and optimization of complex systems

• holistic view of the product development cycle

• support for collaboration between design teams / engineers

Upon successful completion of the course, students will be able to:

  • Understand the meaning of design and be aware of its historical development.
  • Understand different versions and perspectives of design.
  • Understand and distinguish between the ontological and epistemological dimension of the design process.
  • Understand and be able to manage the perspective of Product and Systems Design Engineer
  • Be aware and understand several design theories
  • Understand design methodologies and design tools at an abstract generalized level (analysis, composition)
  • Manage design theories and methodologies using a generalized approach
  • Understand design tools and be able to distinguish similarities, differences and correlations between the tools
  • Easily adapt quickly and efficiently to a variety of design approach / technique or tool they are asked to support
  • Gain initial experiential experiences for design practice
  • Parsons, G. (2015). The philosophy of design. Hobken, NJ: Wiley-Blackwell.
  • Cross, N. (2006). Designerly ways of knowing. London: Springer.
  • Banathy, B. (1996). Designing social systems in a changing world. New York: Plenum Press.
  • Norman, D. (1988). The psychology of everyday things. New York: Basic Books.
  • Papanek, V. (1972). Design for the real world. New York: Pantheon Books.
  • Simon, H. (1968). The sciences of the artificial. Cambridge, Mass.: MIT Press