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Course Director: Panayiotis Koutsabasis
co-lecturer: Spyros Vosinakis
Course Code: 6105
Educational Units: 4
ECTS Units: 6
Type: Compulsory (C)
Semester: 04 (Spring)
Hours: 2 hours lecture and 2 hours lab

Human-Computer Interaction (HCI) is concerned with the design, development and evaluation of interactive products and systems that effectively support humans in everyday activities and the study of relevant phenomena.

The aims of the course of Human-Computer Interaction are to:

  • Introduce the basics to the field, with references to interaction styles, design and lifecycle processes, historic development, and main concerns about the design of interactive systems, like usability, accessibility, and user experience (UX). (introductory talk)
  • Present methods of UX research with emphasis on participatory and contextual research methods, like interview (strategies), observation (strategies), contextual inquiry, card-sorting, user personas, customer journeys, requirements analysis, and use cases, etc. (lectures, exercises, invited talks)
  • Present design methods relevant to interactive systems like concept models, wireframes, and screen designs, as well as design principles and guidelines via examples, case studies, and hands-on exercises. (lectures, exercises, invited talks)
  • Present and apply the software development of prototypes of user interfaces. (laboratory on Android Studio Design and Development, with Java, XML) (lectures, student project)
  • Present and apply methods for evaluation of interactive systems and digital products with an emphasis on user testing and usability. (lectures, student project)

 

After the course, the student (will) :

  • Be aware of a wide range of human-centered methods of design research, prototyping, and evaluation of interactive systems, in which users are at the center of the process both in terms of the incorporation of their requirements as well as through their active participation.
  • Can apply human-centered methods in contemporary design contexts and problems with the participation of clients and end-users
  • Realize the need to approach new design situations for interactive systems through an exploratory and methodological approach that involves research, comprehension, analysis and synthesis of information and knowledge from trustworthy sources, high-quality books, and scientific papers.

The course aims to:

  • Create student awareness regarding basic issues such as: cognitive and organizational approaches for understanding the role of the human during interaction, usability, utility, accessibility, aesthetics and user experience.
  • Discuss and apply methods and methodologies for design of interactive systems, such as “contextual design” and “the elements of user experience” through case studies and hands-on exercises.
  • Discuss and apply methods for evaluation of interactive systems and products with emphasis on user testing and usability inspections, as well as significant issues for usability engineering.

Suggested bibliography:

  • Κουτσαμπάσης, Π. (2011) Αλληλεπίδραση Ανθρώπου-Υπολογιστή: Αρχές, Μέθοδοι και Παραδείγματα. Εκδόσεις Κλειδάριθμος.
  • Κουτσαμπάσης, Π. (2015) Αξιολόγηση Διαδραστικών Συστημάτων με Επίκεντρο τον Χρήστη: Ευχρηστία, Προσβασιμότητα, Συνεργατική Εργασία και Εμπειρία του Χρήστη. Ελληνικός Σύνδεσμος Ακαδημαϊκών Βιβλιοθηκών. https://repository.kallipos.gr/handle/11419/2765
  • Dix Alan J.,Finlay Janet E.,Abowd Gregory D.,Beale Russell (2007) Επικοινωνία ανθρώπου υπολογιστή, 3ή Έκδοση.
  • Shneiderman Ben, Plaisant Cathrerine (2010) Σχεδίαση Διεπαφής Χρήστη, 5η έκδοση.

 

Related academic journals:

  • ACM Transactions on Computer-Human Interaction (ACM).
  • Behaviour and Information Technology (Taylor & Francis).
  • Human–Computer Interaction (Taylor & Francis).
  • Interacting with Computers (Elsevier; British Computer Society).
  • International Journal of Human–Computer Interaction (Taylor & Francis).
  • International Journal of Human–Computer Studies (Elsevier).
  • Journal of Usability Studies (Usability Professionals’ Association).
  • ACM Interactions (magazine, ACM).
  • CoDesign: the International Journal of CoCreation in Design and the Arts (Taylor & Francis).
  • Design Issues (MIT Press).
  • Design Studies (Elsevier).