-
Savopoulos,T., (2012). Interior design in commercial shops: studying the nodal points of the respective design decisions based on consumer psychology.(Thesis). Product & Systems Design Engineer, Aegean University, Syros, Greece. [PDF_GR]
-
Leontara, G,L., (2012). Studying corporate aesthetics: aesthetics as factors that affect the representation and interpetation of corporate design.
(Thesis). Product & Systems Design Engineer, Aegean University, Syros, Greece. [PDF_GR]
-
Raftopoulou, M., (2012). Studying the subjective and multidimentional nature of color in design. (Thesis). Product & Systems Design Engineer, Aegean University, Syros, Greece. [PDF_GR]
-
Spanidou, I. (2012). Studying aesthetics in Human Computer Interaction: relating aestehtics to qualitative factors that form user experience. (Thesis). Product & Systems Design Engineer, Aegean University, Syros, Greece. [PDF_GR]
Tsouloufa, D. (2011). Studying the Aesthetic Decisions in Design: Their Role and Their Integration in the Design Process (Thesis). Product & Systems Design Engineer, Aegean University, Syros, Greece. [PDF_GR]
- 2007 - now
Course Title: History of Design and Technology I
[Course Description]
The aim is to introduce and discus the History of Design and Technology until today. The course contains: Industrialisation, and Mass production, International Expositions, patents, Teylorism, specialisation, mechanisation and standardisation, design movements, Arts and Crafts. Art Nouveau. Art Deco, Deutscher Werkbund, Wiener Werkstaette, Bauhaus, Ulm, Functionalism, Ergonomics, Design as propaganda, Design as style, Modernism, Informal design, Eco design, Pop, Memphis. History of Designers and their designs, Corporate identity, National identity, globalisation, new materials and new technologies, CAD-CAM, Interface design, Virtual reality, Design and environment, Mass customisation.
- 2008 - now
Course Title: History of Design and Technology II
[Course Description]
The aim is to present and discus the History of Design and Technology until today. The course contains: Industrialisation, and Mass production, International Expositions, patents, Teylorism, specialisation, mechanisation and standardisation, design movements, Arts and Crafts. Art Nouveau. Art Deco, Deutscher Werkbund, Wiener Werkstaette, Bauhaus, Ulm, Functionalism, Ergonomics, Design as propaganda, Design as style, Modernism, Informal design, Eco design, Pop, Memphis. History of Designers and their designs, Corporate identity, National identity, globalisation, new materials and new technologies, CAD-CAM, Interface design, Virtual reality, Design and environment, Mass customisation.
- 2008 - now
Course Title: Studio III, 2D & 3D Design Using Traditional & New Media
[Course Description]
In the second year's Design Studios III, the main objective is the introduction of the methodological and practical steps towards an understanding of the processes of collaborative designing. The purpose of the course is to introduce students in cooperative design and to provide the gounds for the establishment of the basic concepts for methodological design with an emphasis on practices of concept representation in 2D and 3D. Important is considered the application of the basic design knowledge which was acquired in the first year (methodologies in design). This is carried out through the analysis, and methodological investigation of design contexts. The strengthening of knowledge processes and the exercise of the technical and aesthetic judgment are among the fundamental aims of the course. The design processes are investigated both as creative and analytical methods, but also as streamlined practices for the investigation of: the structure and of the actual form of artefacts, the process of manufacturing, and also the practice of handling materials. The main objective of the course is the development of skills for the representation of ideas in the three-dimensional space by the selective use of basic conceptual tools (lines, surfaces, volumes, colours, etc.). Design concepts are required to be represented by the use of traditional and digital tools which will be explored through the various exercises in the laboratory. The project work is not aimed at the production of a final usable product but, under the objectives given in the brief, on the design documentation and presentation of a prototype which satisfies the requirements. The design process requires the use of different tools for representing concepts (traditional and digital). The investigation of the variety of the design issues that arise during the course are related to different practices such as, three-dimensional modeling, the use of design computer software, animation, photography etc.
- 2008 - now
Course Title: Studio IV, 2D & 3D Design Using Traditional & New Media
[Course Description]
Continuing in the second year studios, Studio IV, the basic aim is 3D Design, using diagrams, digital representation, image and sound processing and animation. Lectures introduce vocabulary, analytic methods of concept development and techniques of form production as a hierarchical space continuum. Introduced are also analytic tools, materials and construction techniques, for the comprehension of 3D structures, depth and space. The intention for the student is to understand the many dimensions of form and space, as well as the development of creative abilities and a critical observation stance for technical applications. Projects are structured in such a way that introduce in the studies, the concept of design research, with emphasis in abstraction and conceptual perception, as vehicles to generate design strategies. In a studio setting the analytic and the synthetic processes are interchanged, using diverse presentational media, thus reinforcing the understanding that design is a sum of connections and interactive relations. The part of studio practice is supplemented with lecture introductions on theoretical issues. The project-topics are treated in a combination of new and traditional media and emphasis is given in the transfer of "abstract ideas", into dynamic two and tree dimensional design proposals. The research and methodology techniques applied in the projects, (transfer, overlapping, diagrams, transformations, systematic representation (drawing), analysis of given material, animation), are expanded under the logistics of evolvement of new electronic media. The resulting projects are expected to be consistent on the conceptual as well as the practical/formal levels.
- 2009 - 2010
Course Title: Studio VII
[Course Description]
In studio 7, the whole semester is dedicated to the completion of a single design project in the design of interactive products for the Industry. The project subject is composed in collaboration with Industries and allows students to choose among a number of different design directions. Emphasis is given in the presentation of project outcomes through participation in design competitions and exhibitions. Having cutting edge technological tools such as CAM and rapid prototyping facilities at their disposal, students are able to use the computer to analyze more complex products and systems at a level that prepares them to be accepted by various Industries. Students work in groups of two.
- 2009 - 2011
Course Title: Studio VIII
[Course Description]
In studio 8, students work on their own while acquiring specific design expertise. Students choose among different subjects whose composition is the result of the collaboration between Industry and a number of researchers so that final proposals are not only technically feasible but also appropriate for production or publication. Themes are organized in subject areas that represent different scientific fields of interest or contemporary trends in the design of products.
- 2008 - 2009
Course Title: History of Art I
[Course Description]
With references to specific selected examples, students acquire basic training methods to read the image and the object over time. In addition, it is a principle presentation of styles that occasionally developed in Western art from Greek Antiquity to Baroque.
- 2008 - 2009
Course Title: History of Art II
[Course Description]
The lesson is a recursion in the history of art from the Classicism up to the current visual developments. The lesson focuses, with particular emphasis, on the 20th century, where students follow the creation of the substancial rules that define the actual production.